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Directx For Mac
Directx For Mac








Directx For Mac

On the MacBook Pro, even at the lowest detail setting in 1280×800 the game was predictably slow on both. Running at high detail on the Hackintosh under macOS and Windows the game looks identical but the Windows version is noticeably smoother. The next game, Rise of the Tomb raider, was released in 2016 on Windows and the macOS port in 2018. On the MacBook Pro at the lowest details setting, the overall difference is about 2 fps. Moving up to 1440P, however, Windows’ lead increases to almost 12 fps, while at 4K resolution the difference is 7 FPS. Overall, at 1080P in high detail, Windows is about 1 fps faster.

Directx For Mac

On the MacBook Pro, at 1280×800 and the lowest detail preset, as expected the frame rates are consistently bad on both operating systems, but just about still playable, with Windows beating MacOS by a couple of frames per second. However, once the action moved inside the city, with lots of particle effects and heat haze distortion, the macOS frame rate fell apart, with Windows beating it by a significant margin. At 1080P, on the high detail preset, the game was hitting over 90fps on macOS compared to the high 70’s in Windows 10. On the Hackintosh, the game surprisingly ran significantly faster under macOS than under Windows. To begin, we tested Total War Saga: Thrones of Britannia, released in 2018.

Directx For Mac

Hackintosh i5-8400 / RX 570Īnd at the higher end, a Hackintosh with an i5-8400 and Radeon RX 570, which is the same GPU used in the base 5K iMac. 2015 MacBook Pro 13″įirst, at the low end, a 2015 MacBook Pro with a 2.9Ghz i5 and Iris 6100 integrated Graphics. To find out, we ran some Metal supporting games under macOS Mojave 10.14.2 and Windows 10 on the same hardware. So, how does Metal compare to DirectX under Windows in terms of performance? Can you game on macOS in 2019? As an Amazon Associate I earn from qualifying purchases.įor many years, anyone wanting to play games on their Mac has been left with two choices – either accept the reduced gaming performance of OS X, or use Boot Camp to install Windows on a separate partition to use as a game launcher.Īpple’s new Metal API, announced for macOS in 2015, was designed to remedy this and to replace the old OpenGL API which, on Apple hardware, was stuck at version 4.1 – released all the way back in 2010










Directx For Mac